Showing posts with label Fetch. Show all posts
Showing posts with label Fetch. Show all posts

Wednesday, March 25, 2015

Updates 3-25-2015

Hey everyone!

I have been very busy with school and thesis lately, so I'm sorry I haven't been writing a lot on how it's all coming along. My Simulation Editor has been going through some major changes lately, and will be re-released soon for all to use. I have made it so that it can turn on and off the Bifrost fluids, and am fixing a bug that allows the user to ramp their effects.

As for the thesis work I plan to post some of my tests this or next week so keep an eye out for that. I am also getting my demo reel/technical videos polished up so that they can be posted here on my blog!

Thanks for visiting! :)

Wednesday, September 3, 2014

Greetings

Hello! My name is Carl Gustafson, and this is my first blog! I am currently a senior at the Rochester Institute of Technology (R.I.T.), where I am getting my Bachelor of Science degree in Motion Picture Sciences. For my senior thesis, I am currently working as an effects technical director for two films:
  1. Krathong (directed by Gina Pidej)
  2. Fetch (directed by Cameron McKenzie)
My responsibilities for both films include creating tools that help with the animator's workflow, hands on technical support, and finding creative solutions to common problems that animators occasionally face.
I hope to some day work for a major studio and grow my skills as a technical director.
This blog will keep you up to date with what I am currently working on, my latest demo reel, how the films are going, and more!